Sitecore 9.3 + JSS. Under heavy load we see errors in log files:

Exception Message
Exception: System.TimeoutException
Message: 10000ms elapsed without getting a service from the pool.
Source: Sitecore.JavaScriptServices.ViewEngine.Node
  at Sitecore.JavaScriptServices.ViewEngine.Node.GenericConcurrentPool`1.CheckOut()
  at Sitecore.JavaScriptServices.ViewEngine.Node.NodeRenderEngine.Invoke[T](String moduleName, String functionName, Object[] functionArgs)
  at Sitecore.JavaScriptServices.ViewEngine.Presentation.JssRenderer.PerformRender(TextWriter writer, IRenderEngine renderEngine, String moduleName, String functionName, Object[] functionArgs)
  at Sitecore.JavaScriptServices.ViewEngine.Presentation.JssRenderer.Render(TextWriter writer)
  at Sitecore.Mvc.Pipelines.Response.RenderRendering.ExecuteRenderer.Render(Renderer renderer, TextWriter writer, RenderRenderingArgs args)

NodeRenderEngine tryes to render a component and takes a INodeServices from the GenericConcurrentPool but cannot because as I see from the code PoolSize is not defined in the config.

<renderEngine name="nodejs" patch:source="Sitecore.JavaScriptServices.ViewEngine.Node.config">
<instance id="defaults">

              If true, the Node.js instance will accept incoming V8 debugger connections (e.g., from node-inspector).
              The node process is invoked with the "inspect" flag.

              If "launchWithDebugging" is true, the Node.js instance will listen for V8 debugger connections on this port.
              IMPORTANT: Node instances _must_ have unique debugging ports. If you try to create multiple node instances with the same debugger port, those node processes will exit.
              Therefore, it is recommended that you create <instance /> configurations for individual JSS apps / renderings if you wish to use remote SSR debugging features.
 If set, the Node.js instance should restart when any matching file on disk within your project changes. 

              If set, starts the Node.js instance with the specified environment variables.
<var name="NODE_ENV" value="production"/>
 Specifies the maximum duration, in milliseconds, that your .NET code should wait for Node.js RPC calls to return. 
 Specify the path to node to execute. 'node' = resolve using PATH environment variable 

but has value 2 from the <app name="defaults" ... serverSideRenderingWorkerProcesses="2".

So the question is: should I increase the pool size and what is the general rule here besides the 'one per cpu core' coming from the common sense?

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